How much do we really think about our actions when playing games? Read my thoughts on the matter here.
Thanks for reading.
Interestingly, in Fable more people chose the good, law abiding character development path than in any other country. It is genuinely traumatic the few times I click a response by accident that takes a different moral approach than I intended…
That’s true, I feel the same way. Especially when a game doesn’t make it clear that I’m about to do something bad and I’m like “Wait, I didn’t want to punch that guy in the face!”
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