Archive | December 2012
You are browsing the site archives by date.
You’ve seen what we here at Write Click Play think are the best games of the year. But there are many things that determine a game’s quality. Let’s take a look at some of the best parts of video games this year, that you may not have thought of. Best Unconventional Mode Of Transport Far […]
Got invited to take part in the closed beta of this game from Masthead Studios. You can read my thoughts here. Happy Holidays!
Developer SMP made a little town management game in the style of Dwarf Fortress called Towns. You can read my full review here. It has a few issues, and you’ll need to spend some time on the Internet figuring out how to do certain stuff in the game. But, there is a lot of fun […]
Monday Nintendo have released their first iOS app. It’s a Pokedex! It can be yours for only £1.49. Check it out here. (This news article was brought to you by Nintendo and Apple) There are worrying rumors abroad at Kotaku that Dark Souls II is going to be made “more accessible”. What does that mean? Is FromSoftware going to […]
Brendon Chung is an independent games developer and founder of Blendo Games. This August he released the crazy crime game Thirty Flights of Loving, the sequel to his 2008 game Gravity Bone. He kindly sat down with us for ten minutes to chat all about it, and how he got into the games industry. What is it about […]
It’s the most wonderful time of year! That’s right, the Write Click Play Game of the Year 2012 has been decided, and we even recorded a podcast to let you hear the deliberations. Have a listen to the discussion between myself, Craig, Tom and Tyas, and then check below for the winners. You will also […]
The first rule of the JRPG club is you don’t talk about the JRPG club! I jest, I’m proud of my favourite genre and will stand by it forever. My accomplice in the club is less so, at least in public. Let’s just refer to him as X. Together we share a somewhat crazy affection […]
I enjoyed this even more than I expected to. Click here to read my full Terrorhedron review. It’s a tower defense game where you have to think and build in three dimensions. Then you build platforms, and can build more turrets, or more platforms, and you end up with this abomination of turret-ness. You unlock […]
Surprisingly a lot of news this week. Well here it is: Monday Ouya may be the biggest news in video games ever or it may be another Virtual Boy. We just don’t know yet. Either way it’s SDK (software development kit) is being delivered to backers on schedule, as Occulus Rift misses its release date […]